Concept

No More Enemies is a game mixing bullet heaven atmosphere and challenging platforming, to create a roguelike where each game is different. 

Focus on your movements and let your weapons do the killing for you ! 

Feel free to give your thoughts about the game in the comments ! I really want to build upon this game, and your feedback is invaluable !

You can check the full game on Steam if you're interested !

https://store.steampowered.com/app/3293020/No_More_Enemies/?l=english

Content of the demo

  • First character with 2 different weapons
  • 9 unique artifacts
  • 2 complete waves including half the bestiary
  • 12 power-ups : 6 for you / 6 for the enemies


Controls (Keyboard/Controller)

You can change the keys in the Settings !  

    Move around !                                            Run on the wall !

              


         Wall jump !                                                   Run on the ceiling !

             

Backspace : Pause the game and exit menus.

Tips

  • It's better to have a few upgraded artifacts than a lot of level 1 artifacts.
  • Be mindful of the monster counterpart when picking your rewards.
  • The beginner mode is activated in the settings, disable it to challenge yourself !
  • Feel free to try again to test other artifacts & stats combination ! (There might be a hidden path to skip the tutorial)


Published 1 day ago
StatusReleased
PlatformsHTML5
AuthorDryQuest Studio
GenreAction, Platformer
Made withGodot
Tags2D, Bullet Hell, Godot, Pixel Art, Roguelike
LinksSteam

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